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<title>rota's CGPortoflio Gallery</title>
<link>http://rota.cgsociety.org/gallery/</link>
<description>rota's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Ace Of Spades</title>
	<link>http://rota.cgsociety.org/gallery/800041</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/164835/164835_1259099098_small.jpg"><br><br>Hi!<br />
<br />
This is my latest game art piece.<br />
The whole character is 11365 triangles, and it uses a <br />
<br />
2k map, and some other smaller maps for the props etc. <br />
Hope you like it.<br />
<br />
<br />
Wires and texture:<br />
<img src="http://www.rota-art.com/aceofspades/lowpoly.jpg" border="0" alt="" /><br />
You can check the highpoly in my gallery.<br />
<br />
<br />
Cheers:<br />
Rota]]>
	</description>
	<pubDate>Wed, 26 Aug 2009 14:28:02 +0000</pubDate>
	</item>
	<item>
	<title>Ace of Spades Highpoly</title>
	<link>http://rota.cgsociety.org/gallery/800034</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/164835/164835_1251312555_small.jpg"><br><br>Zbrush sceengrab of the Ace of spades character]]>
	</description>
	<pubDate>Wed, 26 Aug 2009 13:49:18 +0000</pubDate>
	</item>
	<item>
	<title>Dr.Vanhelsing</title>
	<link>http://rota.cgsociety.org/gallery/782502</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/164835/164835_1246823581_small.jpg"><br><br>Hi!<br />
<br />
This is my latest game art piece.<br />
Dr. Vanhelsing is 6961 tris and uses 2k textures(color,normal,specular),<br />
and the Ghoul in the background is 3826 tris and 1k textures.<br />
<br />
Credit goes to Arshlevon for his basemesh, which I used for the ghoul.<br />
<br />
Thanks for viewing, hope you like it.<br />
<br />
Wires and stuff:<br />
<img src="http://www.rota-art.com/vanhelsing/vh_constshhet.jpg" border="0" alt="" /><br />
<br />
Cheers :<br />
<br />
Rota]]>
	</description>
	<pubDate>Sun, 05 Jul 2009 14:53:05 +0000</pubDate>
	</item>
	<item>
	<title>Urban Raider</title>
	<link>http://rota.cgsociety.org/gallery/767084</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/164835/164835_1243189201_small.jpg"><br><br>Hi there!<br />
<br />
This is my newest game art piece. I wanted to do a girl since forever. My goal was something between Mirrors Edge and of course Tomb Raider.<br />
It's 10512 triangles, and the girl uses 2048 textures, plus 256 and 512 maps for the props, hair, eyes etc....<br />
<br />
Hope you like it as much as I enjoyed working on it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
T pose<br />
<img src="http://www.rota-art.com/urbanraider/Apose.jpg" border="0" alt="" /><br />
<br />
Wires<br />
<img src="http://www.rota-art.com/urbanraider/wire.jpg" border="0" alt="" /><br />
<br />
Textures<br />
<img src="http://www.rota-art.com/urbanraider/textures.jpg" border="0" alt="" /><br />
<br />
<br />
<br />
Cheers: Rota<br />
<br />
<br />
]]>
	</description>
	<pubDate>Sun, 24 May 2009 13:20:04 +0000</pubDate>
	</item>
	<item>
	<title>Punisher Comic Style</title>
	<link>http://rota.cgsociety.org/gallery/727320</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/164835/164835_1233948151_small.jpg"><br><br>Hi!<br />
<br />
I've finally finished this piece, hope you like it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />.<br />
Its 5091 tri, with 2k textures. Rendered in Mental Ray.<br />
<br />
Cheers :<br />
Rota]]>
	</description>
	<pubDate>Fri, 06 Feb 2009 13:22:44 +0000</pubDate>
	</item>
	<item>
	<title>random 02</title>
	<link>http://rota.cgsociety.org/gallery/696475</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/164835/164835_1226689419_small.jpg"><br><br>random #2: nothing serious, just some doodling, after work hours,<br />
hope U like it<br />
<br />
rota]]>
	</description>
	<pubDate>Fri, 14 Nov 2008 19:03:43 +0000</pubDate>
	</item>
	<item>
	<title>punsiher comic sytle</title>
	<link>http://rota.cgsociety.org/gallery/685405</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/164835/164835_1224104390_small.jpg"><br><br>takes too long...]]>
	</description>
	<pubDate>Wed, 15 Oct 2008 20:59:09 +0000</pubDate>
	</item>
	<item>
	<title>Van Helsing</title>
	<link>http://rota.cgsociety.org/gallery/632600</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/164835/164835_1211026607_small.jpg"><br><br>Work in progress, Dr.Van Helsing]]>
	</description>
	<pubDate>Sat, 17 May 2008 12:16:50 +0000</pubDate>
	</item>
	<item>
	<title>RealtimeHead</title>
	<link>http://rota.cgsociety.org/gallery/629571</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/164835/164835_1210282878_small.jpg"><br><br>Realtim head, Xnormal shot.<br />
I've tried to create a younger version of Jim Raynor, the hero from the amazing Starcraft series.]]>
	</description>
	<pubDate>Thu, 08 May 2008 21:41:23 +0000</pubDate>
	</item>
	<item>
	<title>Red</title>
	<link>http://rota.cgsociety.org/gallery/608452</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/164835/164835_1205495059_small.jpg"><br><br>Work in Progress<br />
The body and the head sculpted from Arshlevon's baseman.<br />
<br />
<br />
Rota  ]]>
	</description>
	<pubDate>Fri, 14 Mar 2008 11:44:21 +0000</pubDate>
	</item>
	<item>
	<title>Another real time head</title>
	<link>http://rota.cgsociety.org/gallery/562315</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/164835/164835_1205494797_small.jpg"><br><br>real time head<br />
Made from Arshlevon's basebust:<br />
http://arshlevon.cgsociety.org/gallery/<br />
<br />
2468 tri, 2k maps]]>
	</description>
	<pubDate>Fri, 16 Nov 2007 16:33:27 +0000</pubDate>
	</item>
	<item>
	<title>Dog Logan - Real Time Character</title>
	<link>http://rota.cgsociety.org/gallery/564553</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/164835/164835_1205494693_small.jpg"><br><br>Hi!<br />
<br />
This is my latest personal project. It's 6266 tris ,2048*2048 color,spec, and normal map for the character, and  128*512 for the bat.Maya hardware render.  Hope You Like it!<br />
 Made from Arshlevon's basemesh :<br />
http://arshlevon.cgsociety.org/gallery/<br />
<br />
<br />
Rota]]>
	</description>
	<pubDate>Thu, 22 Nov 2007 18:28:17 +0000</pubDate>
	</item>
	<item>
	<title>GAME ART - TombKing</title>
	<link>http://rota.cgsociety.org/gallery/426980</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/164835/164835_1163002783_small.jpg"><br><br>Hi!<br />
<br />
Here's another freetime personal project.<br />
Diffuse + Specular map : 1024*512<br />
3500 tris<br />
<br />
Next gen stuff coming soon <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />.<br />
<br />
Hope you like it!]]>
	</description>
	<pubDate>Wed, 08 Nov 2006 16:19:54 +0000</pubDate>
	</item>
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